ultimate admiral dreadnoughts pitch and roll. 05 Update== CAMPAIGN Map Expansion: Expanded the map to include the Mediterranean Sea and a larger. ultimate admiral dreadnoughts pitch and roll

 
05 Update== CAMPAIGN Map Expansion: Expanded the map to include the Mediterranean Sea and a largerultimate admiral dreadnoughts pitch and roll  I try to limit all my builds to no more than 95% of max

BrotherMunro's video: Elite's video: Strategy Gamer: bu. 3/0. The 12in centerline gun will take out a CL in about 2 hits but that takes way too long per ship to get 2 hits. just to clarify, ever bit of weight you add on the ship off center adds to pitch or roll. Exponential speed limit for hulls: As ships reach a maximum speed barrier depending on the hull technology, then the engine weight needed to achieve a higher speed increases. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Game Name: Ultimate Admiral: Dreadnoughts. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. You arrange all the weight around the center, symmetrically, so everything is perfectly balanced, as it should be. The US should at least start with Hawaii and the UK with Canada if you can’t interact with neutral nations. seems to happen on low distances - Pitch calculations. War-Damn-America • 2 yr. 9 million instead of $5. I am running 1. 1. 10 inch guns with -20% barrel length at 15-20km on a ship suffering from massive accuracy penalties from the very high pitch and roll values you have. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. It always take a while. I am running 1. UA:D adds an awesome feature that allows you to design your own ships. Look at bramborough's youtube, or brother munro, or stealth17 gaming, and you will see that their kill ratios are EASILY 10:1, and. Ninjafroggie Feb 25 @ 8:46pm. There is no tutorial on this. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. A Screenshot of Ultimate Admiral: Dreadnoughts. I am running 1. And im just getting ships with 40 percent roll or pitch. There is no tutorial on this. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. 5cm with Standart lenght (didnt do this For a while, so Not Sure). but surely there is a. mimezinga. Affects gun accuracy and flooding vulnerability, among other things. #6. " I've been researching this, and I find that one barreled main cannons can be more effective (Faster reload, faster. 0. (Armor Quality & Armor Forging) since adding main belt armour and main deck armour usually reduces pitch and roll a bit, and the more inches you can add the better these will be 4) Low Smoke Interference - this applies a. Everytime you add something to your ship it. Nor do i know how this works in game. Rutsche Jan 29 @ 7:48pm. pitch and roll, weight systems etc are all core game mechanics found at every level. Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Also, I see no difference between historyal AI or. That's why moving turrets can give unexpected results. 4. VonblackGermany's secret superweapon. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. The most important stats imo are pitch, roll and engine efficiency, and then I design my guns around these 3 stats. Noted that you can save designs. Pitch and roll mechanics have changed significantly over the past few months. In this tutorial video I show you how to build ships that are balanced in terms of their cost and performance for the campaign - as well as how to make sure. I even tried making ridiculous designs like the bridge 2/3rds down the ship, doesn't matter. Their blind favoritism to the PvP crowd will lead to the ultimate failure of Naval Action. Jul 7, 2022 7 min read Major Update v1. but surely there is a. By: cyan027. But I don't want to add to roll and they hardly register most of the time, so I wouldn't know what caliber to use if at all. And im just getting ships with 40 percent roll or pitch. Historically most of the time there were at least some survivors even if the ship suffered a catastrophic magazine explosion. 7 % hit chance while they have a 20 or 30% even though im way more advanced and have trained crew, im at cruising speed and have high level towers, yet it feels like my crew is straight up drunk to the point of collapse. Ultimate Admiral: Dreadnoughts. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The way to improve your chances of winning an invasion is simple: MORE SHIPS. Can we get clarification on what this means? 2 Link to comment Share on other sites. The key thing is to include a slider on how much damage is caused by carriers on the end turn. Add 50 torpedoes down the. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating. I'm using the Steam beta, is it just broken? I've had this issue since the pitch/roll patch was introduced. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Separate but related, spreading stuff out close to the ends and edges of the deck also increases Pitch and Roll, which likewise have negative. but surely there is a. Has anybody else had trouble correcting for high pitching moments on some of the later US hulls? I'm seeing pitch numbers of between 30%-40% on pretty reasonable-looking designs with high main belt and deck armor, minimal extremity armor, good layout. . For example, previously it was not possible to mount the dreadnoughts own guns on the dreadnought hull, now it should be. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. -Make sure to add the extra weight you are trying to balance with to the center of the ship (main belt/deck). What. Gamelabs, that produce this and Naval Action, have learned from their mistakes. Sometimes, when you develop a new mark of gun, it means you can never refit some of your ships that use the older marks, since the refit will change all the guns, and the size of the guns may have changed so much that you can't use them at all. So in conclusion these are my CA4 and CA5 stats. The US Pensacola and Salt Lake City were very top. carrier based airstrikes. ago Thx you boss. Even I i were to balance out the fore/aft weight, that roll and pitch stability are going to be ass with all that weight on the broadsides and so far on the ends. 3. The best method is building the biggest and best BBs possible, accuracy being the design focus. - Higher speed requires more funnel capacity. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Insert image from URL. . All trademarks are property of their respective owners in the US and other countries. Ultimate Admiral: Dreadnoughts. The devs don't plan to fix it because it would be "slower. i have spend hours and hours simply designing the most crazy ships and test them out. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. Make sure the ship is symmetrical along its long axis with equal mass either side. Spanish had this bug 2 videos in the row). Is still buggy, but we are expected to have all running fine in the next weeks. Originally posted by JaM:So how does this tanslate to the game, I believe there is a perfect pen zone. I cant find any answers or any info in the game. Ultimate Admiral: Dreadnoughts ; Shipyard Discussions - Ship designer, Warships and their components Shipyard Discussions - Ship designer, Warships and their components. 2. Ultimate Admiral: Dreadnoughts. Developer: Game-Labs. And im just getting ships with 40 percent roll or pitch. When you start the game you probably don't know how to optimize ship building yet. And im just getting ships with 40 percent roll or pitch. GrimReaperHUN Jul 19, 2022 @ 8:02am. But im not a naval engineer. It applies a straight penalty to it. Seems working randomly at times. But im not a naval engineer. my game just wont work and will not show an HUD during battles, it wont let me complete missions. but surely there is a. Funnels can, too. Mobzonk Nov 26, 2022 @ 2:50pm. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. And no, my offsets (for/aft) are either 0. 000 tons (or what is written there) there. What does this mean? I like building and designing ships. WOTS is a bit better at the strategic level. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. But im not a naval engineer. Adding superstructure armor will help reduce pitch/roll. If the US doesn’t get Hawaii they shouldn’t give the US the Panama Canal because the Panama Canal Zone was only annexed into the US in 1903. Pitch and roll is about weight distribution. Before you take on the dangerous waters of. Gotten down to the BC v. Ultimate Admiral: Dreadnoughts work in progress. You can just copy and paste it into the folder. Can I see your ship designs? because I have no such problem when my ships pitch/roll all lower than 20%. As our data shows, we have served you as. 05. AppDataLocalLowGame LabsUltimate Admiral Dreadnoughts ctrl+f "name":"britain","isMain" As result you will have array with British stats in the campaign. There is no tutorial on this. 6) try to get the ship balance so that there is no fore/aft offset. Intended role- long range flanker 9/10. You can have a wing turret up front and an equal wing turret on the opposite side towards the back and it'll balance. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. I've done so far 5 challenges and I cant beat any of them, even with a simple battleship design, I run out of time each time because they run away from me or just dont die. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. there may be objectives that prevent you from just running way. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. There is no tutorial on this. Torpedo Boats. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. 6 either way. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. glythe Jun 30, 2022 @ 11:01pm. rrobes Jan 12, 2022 @ 3:59pm. Pitch and roll refer to the ship moving left / right and front/back (I think those terms are respectively reversed to the definition I gave). Seems working randomly at times. There is no tutorial on this. A Screenshot of Ultimate Admiral: Dreadnoughts. (good example in Stealth17 Gaming recent tournament videos. New (1940) US hulls have high default (empty) pitch; 5% to 15% greater than previously released empty hulls. . Guide to easily beating the Campaign. What does this mean? I like building and designing ships. ago. you have no. I have a new comp thats decently beefy with a very fast hard drive and it still takes several minutes to start up a new game. 2kn speedEven a blank 1940 hull has like 35% pitch for a destroyer. Austria is probably the second hardest campaign as you start behind economically. Pitch and Roll in the early game are really really high in comparison to anything late game right now with the citadel changes. 05 Update== CAMPAIGN Map Expansion: Expanded the map to include the Mediterranean Sea and a larger. As often we put superstructure on the center of the ship, the more weight it has, the better the pitch will be. Ergo, carriers will likely do their airstrikes on the end turn world map. and people immediately pop up on the forums saying "I COULDN'T SHOOT NUCLEAR WEAPONS AT B-52s WHILE IN A LEFT BARREL ROLL FIVE SECONDS AFTER. 4 Roll 10 Speed 26. By: the Baron. Make sure you replace the username with whatever your windows username is. 7 % hit chance while they have a 20 or 30% even though im way more advanced and have trained crew, im at. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. - Better tech can increase funnel efficency and make new funnels. Also your funnels are too many - 100% funnels capacity is more than enough. And im just getting ships with 40 percent roll or pitch. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. or CA. Belt- 12/6/6. At 25km range you will have-. If you enjoy War on the sea then check out Ultimate Admiral: Dreadnoughts. Ultimate Admiral: Dreadnoughts. 1 Major Update. If you've ever tried to shoot a rifle in a competition you might better understand pitch and. Choice of tower can really affect balance as the better ones normally heavier. This has a huge impact on base accuracy. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. The game wants turrets moved as far to the bow and stern of the ship as possible just to get the numbers into the yellow zone. This is reasonably efficient. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. - CLs; DDs I will use Barbettes, light shells, reduce shells and will be careful in choosing the propellant and bursting charge to keep the ammo detonation and flashing fire chance to a minimum. Seems working randomly at times. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. I am running 1. You could not properly build semi-armored cruisers, now you can. Make sure you only have the 1 save file and its name is Save_0. . A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Ultimate Admiral: Dreadnoughts > General Discussions > Topic Details. If I click anywhere with the mouse it will load the ocean and the two battling ships but they will be stuck in place with no overlay and engine noises in the background. A budget BB, with decent long range firepower. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. (Pitch= the more weight on the ship's ends, the worse the accuracy. It will easy to flip over. Im trying to do some pre dreadnought action for the campaign (1890) and can't for the life of me making anything that does have like 50% pitch. Nor do i know how this works in game. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. Sometimes negative beam/draft will be better and sometimes extra is better. Build only Heavy Cruisers (CA). Darrick Carter. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Or am I missing something. A Screenshot of Ultimate Admiral:. so X degrees away from the perfect angle, this angle is indicated by the MINIMUM ricochet angle. i changed ammo from high he to even he ap and it increased the ships pitch. Max speed- 23kn. I am running 1. It also feels like EVERYTHING affects it. While lumping together the Ultimate Generals (Gettysburg and Civil War) for voting purposes doesn’t offend my sense of taxonomic propriety unduly, putting Ultimate Admiral: Dreadnoughts under the same umbrella feels like a flying bridge too far. You've gotta have Eagle eyes to notice these things unless you meticulously check absolutely everything on every patch, which you will never. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. ) and it cost $773,7111,400 with a noob crew,. #7. - Main Guns sometimes just stop shooting. In this tutorial video I show you how to build ships that are balanced in terms of their cost and performance for the campaign - as well as how to make sure. Battleship 3. What does this mean? I like building and designing ships. Ultimate Admiral: Dreadnoughts. Naval invasions are something coordinated by the navy. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Seems working randomly at times. . Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesUltimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. anything beyond this angle and you have a chance it will bounce/ricochet off the enemy armor. Nor do i know how this works in game. The tooltip says that "adding heavy objects across the beam will increase this motion". What does this mean? I like building and designing ships. And im just getting ships with 40 percent roll or pitch. Prisoner exchanges, is your government asking your opinion. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. my ships aiming is beyond terrible. Well-deserved hit with the nerfhammer in 1. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Zero offset, ~10-12 pitch, ~1-2 roll, Rng-S5 + Radar Gen2 and mark2 450mm for my BBs (2. 5$ Flash fire explosion chance -12. But im not a naval engineer. 2x3 8''/56. (pitch, roll, fire control, etc) That is the problem in looking to the situation only from one side instead trying to understand the whole picture. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Ultimate Admiral: Dreadnoughts - Ultimate Admiral: Dreadnoughts aims to be the first game of its kind - a true naval warfare game - which offers a unique opportunity to design and build countless variations of realistic looking warships combined with an extremely in-depth and realistic combat model. And im just getting ships with 40 percent roll or pitch. We did not wipe out saves but it is strongly advised to clean up your saves, after the changes of this patch. What does this mean? I like building and designing ships. It looks like I need to add another entry to the THC Wargames Top 50. But usually the ship can't have such. hitting Accuracy Question. Because even you assign all your ship to focus on invade, your ships might be distracted by something else (renegade enemy ships, routine maintenance, some emergency etc etc) it is better prepare 5 times of tonnage, so you need about 500,000+ tons, in case if some ships get. Every challenge is a "try again" type. The idea to shrug the incoming smaller shells ofc is something i've been thinking. BrotherMunro 11. Its either that or just have a decent long list in my ship design tab and just slightly irritating. 000t CLs with about 6-10 knots less speed then me. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. In this article we present several design aspects of “Ultimate Admiral: Dreadnoughts”. I rarely lost any ships in the previous campaigns, defeating wierd hilarious AI designs one after another. Ultimate Admiral: Dreadnoughts. but the enemy can hit me like im a toy even though my nickle armor and with a high armor inch. I get that its to balance the game but this is just straight up stupid at this point, like at 2 km, i have a 0. I am running 1. These mechanics used to be understandable. Ultimate Admiral: Dreadnoughts. Nor do i know how this works in game. 05 beta feedback: gun aiming issue. - High efficicency comes from having adequate funnel capacity for the air needed by the engines. 000 CAs and 3. Taskmaster Challenge 12h April 2022 ‘Wanna Bet?’ Year: 1924Range: 25,000mNation: Admiral’s ChoiceEnemy Nation: Admirals ChoiceOur forces: 1 Battleship or Bat. Barely an inconvenience. #3. Ultimate Admiral: Dreadnoughts. There are three active youtubers now, and all of them manage to get their offset to near zero, and their roll also to low single digits. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Ok, just how in the hull is one supposed to deal with pitch. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Ultimate Admiral: Dreadnoughts ; General Discussions >>>Beta v1. 06 with the latest patch and I am having an issue with both pitch and roll numbers going into the red when I build on the modern battleship hull, though it affects others too. Wyrm Mar 13 @ 9:02am. ,【终极海军上将无畏舰】德国一战开局,【终极海军上将:无畏舰】超大和改,16门508毫米主炮,舷侧装甲800毫米!. And im just getting ships with 40 percent roll or pitch. Has anybody else had trouble correcting for high pitching moments on some of the later US hulls? I'm seeing pitch numbers of between 30%-40% on pretty reasonable-looking designs with high main belt and deck armor, minimal extremity armor, good layout. Nor do i know how this works in game. but surely there is a. Here is what it includes so far. WOTS is a bit better at the strategic level. If you have a high center of mass, then you will get high Pitch and Roll. @BrotherMunro: main deck armour will drop the roll. but surely there is a. Ultimate Admiral: Dreadnoughts. Seems working randomly at times. 1 reply; 349 views; tvaishar; May 22; Why N3/G3 as one hull By Norbert Sattler,. you have a good answer already. - High engine efficiency gives better acceleration and longer range. Barbette I anit-flash +12. 5kts are still good with one funnel, you can put 3*2 28 cm with 18% longer Barrels or 3x2 30. Are you sure you have exact same tech? Lots of techs give buffs that might not be obvious. What does this mean? I like building and designing ships. but surely there is a. There is no tutorial on this. Even with larger ships you have to make the deck armor 10 inches thick to get the ship evened out, but light cruisers and destroyers have debilitating pitch and absolutely unrecoverable roll that cannot be corrected for, no mater where, or what components you use. So in a fast DD (mine are usually 38-39. just to clarify, ever bit of weight you add on the ship off center adds to pitch or roll. Alternate role- broadside brawler 10/10. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. FizzyElf Feb 25. And no, my offsets (for/aft) are either 0. A key part of this process will be to hear from you - the. Seems working randomly at times. Right now the only way we can influence army budget is to try to increase national GDP, so if you keep picking choices that decrease GDP and/or increase naval budget it'll negatively affect army budget. But im not a naval engineer. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Ultimate Admiral: Dreadnoughts. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. You can have a wing turret up front and an equal. Published on: January 8, 2022 by Robins Chew Campaign power projection mechanics for beginners Introduction This guide is to help new players who are struggling with the. Ultimate Admiral: Dreadnoughts > Technical Support > Topic Details. Ultimate Admiral Dreadnoughts is a game produced by GameLabs, which is about the dreadnought era of ships, lasting from 1890 through 1940. Designing your warships is a vital procedure before building them and. We are absolutely excited with what we. Hi, You can try windows Key + R then type %appdata% click enter and go to LocalLow and open up the game labs folder and then Ultimate Admiral Dreadnoughts after that delete custom_battle_data and mission_data along with settings. Game should be based around designing and deployment of dreadnought style sea vessels. What does this mean? I like building and designing ships. Seems working randomly at times. Seems working randomly at times. 3% accuracy at 10km stock), mark3 375mm for my BCs (3% accuracy at 10km stock). Speed Basics #2. Any help will be appreciated. Try limit pitch value under 15, roll under 10, less offset the better, plus with highest mark gun and tech. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Tips. I examined every hit on the various chasing torpedo boats. A ship with over 45% roll would capsize in any kind of sea other than a flat calm. Spolszczenie Ultimate Admiral: Dreadnoughts v1. 9 Roll 5. A huge amount of firepower and decent accuracy, suffers from. In 1920 I can design and use ships that finish battles at 50% accuracy at ranges in the 5000-10000m range.